mistserver/src/conn_http.cpp

355 lines
15 KiB
C++

/// \file conn_http.cpp
/// Contains the main code for the HTTP Connector
#include <iostream>
#include <queue>
#include <cstdlib>
#include <cstdio>
#include <cmath>
#include <unistd.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <getopt.h>
#include <ctime>
#include <set>
#include <openssl/md5.h>
#include <mist/socket.h>
#include <mist/http_parser.h>
#include <mist/config.h>
#include <mist/procs.h>
#include "tinythread.h"
/// Holds everything unique to HTTP Connector.
namespace Connector_HTTP{
/// Class for keeping track of connections to connectors.
class ConnConn{
public:
Socket::Connection * conn; ///< The socket of this connection
unsigned int lastuse; ///< Seconds since last use of this connection.
tthread::mutex in_use; ///< Mutex for this connection.
/// Constructor that sets the socket and lastuse to 0.
ConnConn(){
conn = 0;
lastuse = 0;
};
/// Constructor that sets lastuse to 0, but socket to s.
ConnConn(Socket::Connection * s){
conn = s;
lastuse = 0;
};
/// Destructor that deletes the socket if non-null.
~ConnConn(){
if (conn){
conn->close();
delete conn;
}
conn = 0;
};
};
std::map<std::string, ConnConn *> connconn; ///< Connections to connectors
std::set<tthread::thread *> active_threads; ///< Holds currently active threads
std::set<tthread::thread *> done_threads; ///< Holds threads that are done and ready to be joined.
tthread::mutex thread_mutex; ///< Mutex for adding/removing threads.
tthread::mutex conn_mutex; ///< Mutex for adding/removing connector connections.
tthread::mutex timeout_mutex; ///< Mutex for timeout thread.
tthread::thread * timeouter = 0; ///< Thread that times out connections to connectors.
void Timeout_Thread(void * n){
n = 0;//prevent unused variable warning
tthread::lock_guard<tthread::mutex> guard(timeout_mutex);
std::cout << "Started timeout thread" << std::endl;
while (true){
{
tthread::lock_guard<tthread::mutex> guard(conn_mutex);
if (connconn.empty()){
std::cout << "No more connections" << std::endl;
return;
}
std::cout << "Currently " << connconn.size() << " active connections" << std::endl;
std::map<std::string, ConnConn*>::iterator it;
for (it = connconn.begin(); it != connconn.end(); it++){
if (!it->second->conn->connected() || it->second->lastuse++ > 15){
if (it->second->in_use.try_lock()){
it->second->in_use.unlock();
std::cout << "Murdered one" << std::endl;
delete it->second;
connconn.erase(it);
it = connconn.begin();//get a valid iterator
if (it == connconn.end()){return;}
}
}
}
conn_mutex.unlock();
}
usleep(1000000);//sleep 1 second and re-check
}
}
/// Handles requests without associated handler, displaying a nice friendly error message.
void Handle_None(HTTP::Parser & H, Socket::Connection * conn){
H.Clean();
H.SetHeader("Server", "mistserver/" PACKAGE_VERSION);
H.SetBody("<!DOCTYPE html><html><head><title>Unsupported Media Type</title></head><body><h1>Unsupported Media Type</h1>The server isn't quite sure what you wanted to receive from it.</body></html>");
conn->Send(H.BuildResponse("415", "Unsupported Media Type"));
}
void Handle_Timeout(HTTP::Parser & H, Socket::Connection * conn){
H.Clean();
H.SetHeader("Server", "mistserver/" PACKAGE_VERSION);
H.SetBody("<!DOCTYPE html><html><head><title>Gateway timeout</title></head><body><h1>Gateway timeout</h1>Though the server understood your request and attempted to handle it, somehow handling it took longer than it should. Your request has been cancelled - please try again later.</body></html>");
conn->Send(H.BuildResponse("504", "Gateway Timeout"));
}
/// Handles internal requests.
void Handle_Internal(HTTP::Parser & H, Socket::Connection * conn){
if (H.url == "/crossdomain.xml"){
H.Clean();
H.SetHeader("Content-Type", "text/xml");
H.SetHeader("Server", "mistserver/" PACKAGE_VERSION);
H.SetBody("<?xml version=\"1.0\"?><!DOCTYPE cross-domain-policy SYSTEM \"http://www.adobe.com/xml/dtds/cross-domain-policy.dtd\"><cross-domain-policy><allow-access-from domain=\"*\" /><site-control permitted-cross-domain-policies=\"all\"/></cross-domain-policy>");
conn->Send(H.BuildResponse("200", "OK"));
return;
}//crossdomain.xml
if (H.url.length() > 10 && H.url.substr(0, 7) == "/embed_" && H.url.substr(H.url.length() - 3, 3) == ".js"){
std::string streamname = H.url.substr(7, H.url.length() - 10);
JSON::Value ServConf = JSON::fromFile("/tmp/mist/streamlist");
std::string response;
H.Clean();
H.SetHeader("Server", "mistserver/" PACKAGE_VERSION);
H.SetHeader("Content-Type", "application/javascript");
response = "// Generating embed code for stream " + streamname + "\n\n";
if (ServConf["streams"].isMember(streamname)){
std::string streamurl = "http://" + H.GetHeader("Host") + "/" + streamname + ".flv";
response += "// Stream URL: " + streamurl + "\n\n";
response += "document.write('<object width=\"600\" height=\"409\"><param name=\"movie\" value=\"http://fpdownload.adobe.com/strobe/FlashMediaPlayback.swf\"></param><param name=\"flashvars\" value=\"src="+HTTP::Parser::urlencode(streamurl)+"&controlBarMode=floating\"></param><param name=\"allowFullScreen\" value=\"true\"></param><param name=\"allowscriptaccess\" value=\"always\"></param><embed src=\"http://fpdownload.adobe.com/strobe/FlashMediaPlayback.swf\" type=\"application/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"600\" height=\"409\" flashvars=\"src="+HTTP::Parser::urlencode(streamurl)+"&controlBarMode=floating\"></embed></object>');\n";
}else{
response += "// Stream not available at this server.\nalert(\"This stream is currently not available at this server.\\\\nPlease try again later!\");";
}
response += "";
H.SetBody(response);
conn->Send(H.BuildResponse("200", "OK"));
return;
}//embed code generator
Handle_None(H, conn);//anything else doesn't get handled
}
/// Wrapper function for openssl MD5 implementation
std::string md5(std::string input){
char tmp[3];
std::string ret;
const unsigned char * res = MD5((const unsigned char*)input.c_str(), input.length(), 0);
for (int i = 0; i < 16; ++i){
snprintf(tmp, 3, "%02x", res[i]);
ret += tmp;
}
return ret;
}
/// Handles requests without associated handler, displaying a nice friendly error message.
void Handle_Through_Connector(HTTP::Parser & H, Socket::Connection * conn, std::string & connector){
//create a unique ID based on a hash of the user agent and host, followed by the stream name and connector
std::string uid = md5(H.GetHeader("User-Agent")+conn->getHost())+"_"+H.GetVar("stream")+"_"+connector;
H.SetHeader("X-UID", uid);//add the UID to the headers before copying
H.SetHeader("X-Origin", conn->getHost());//add the UID to the headers before copying
std::string request = H.BuildRequest();//copy the request for later forwarding to the connector
H.Clean();
//existing connections must be murdered, if any
if (connconn.count(uid)){
if (!connconn[uid]->in_use.try_lock()){
connconn[uid]->conn->close();
connconn[uid]->in_use.lock();
}
connconn[uid]->in_use.unlock();
}
//check if a connection exists, and if not create one
conn_mutex.lock();
if (!connconn.count(uid) || !connconn[uid]->conn->connected()){
if (connconn.count(uid)){connconn.erase(uid);}
connconn[uid] = new ConnConn(new Socket::Connection("/tmp/mist/http_"+connector));
connconn[uid]->conn->setBlocking(false);//do not block on spool() with no data
}
//start a new timeout thread, if neccesary
if (timeout_mutex.try_lock()){
if (timeouter){
timeouter->join();
delete timeouter;
}
timeouter = new tthread::thread(Connector_HTTP::Timeout_Thread, 0);
timeout_mutex.unlock();
}
conn_mutex.unlock();
//lock the mutex for this connection, and handle the request
tthread::lock_guard<tthread::mutex> guard(connconn[uid]->in_use);
//if the server connection is dead, handle as timeout.
if (!connconn.count(uid) || !connconn[uid]->conn->connected()){
Handle_Timeout(H, conn);
return;
}
//forward the original request
connconn[uid]->conn->Send(request);
connconn[uid]->lastuse = 0;
unsigned int timeout = 0;
//wait for a response
while (connconn.count(uid) && connconn[uid]->conn->connected() && conn->connected()){
conn->spool();
if (connconn[uid]->conn->spool()){
//check if the whole response was received
if (H.Read(connconn[uid]->conn->Received())){
break;//continue down below this while loop
}
}else{
//keep trying unless the timeout triggers
if (timeout++ > 200){
std::cout << "[20s timeout triggered]" << std::endl;
Handle_Timeout(H, conn);
return;
}else{
usleep(100000);
}
}
}
if (!connconn.count(uid) || !connconn[uid]->conn->connected() || !conn->connected()){
//failure, disconnect and sent error to user
Handle_Timeout(H, conn);
return;
}else{
//success, check type of response
if (H.GetHeader("Content-Length") != ""){
//known length - simply re-send the request with added headers and continue
H.SetHeader("X-UID", uid);
conn->Send(H.BuildResponse("200", "OK"));
}else{
//unknown length
H.SetHeader("X-UID", uid);
conn->Send(H.BuildResponse("200", "OK"));
//continue sending data from this socket and keep it permanently in use
while (connconn.count(uid) && connconn[uid]->conn->connected() && conn->connected()){
if (connconn[uid]->conn->spool()){
//forward any and all incoming data directly without parsing
conn->Send(connconn[uid]->conn->Received());
connconn[uid]->conn->Received().clear();
}
conn->spool();
usleep(30000);
}
}
}
}
/// Returns the name of the HTTP connector the given request should be served by.
/// Can currently return:
/// - none (request not supported)
/// - internal (request fed from information internal to this connector)
/// - dynamic (request fed from http_dynamic connector)
/// - progressive (request fed from http_progressive connector)
std::string getHTTPType(HTTP::Parser & H){
if ((H.url.find("f4m") != std::string::npos) || ((H.url.find("Seg") != std::string::npos) && (H.url.find("Frag") != std::string::npos))){
H.SetVar("stream", H.url.substr(1,H.url.find("/",1)-1));
return "dynamic";
}
if (H.url.length() > 4){
std::string ext = H.url.substr(H.url.length() - 4, 4);
if (ext == ".flv" || ext == ".mp3"){
H.SetVar("stream", H.url.substr(1,H.url.length() - 5));
return "progressive";
}
}
if (H.url == "/crossdomain.xml"){return "internal";}
if (H.url.length() > 10 && H.url.substr(0, 7) == "/embed_" && H.url.substr(H.url.length() - 3, 3) == ".js"){return "internal";}
return "none";
}
/// Thread for handling a single HTTP connection
void Handle_HTTP_Connection(void * pointer){
Socket::Connection * conn = (Socket::Connection *)pointer;
conn->setBlocking(false);//do not block on conn.spool() when no data is available
HTTP::Parser Client;
while (conn->connected()){
if (conn->spool()){
std::cout << "Data: " << conn->Received() << std::endl;
if (Client.Read(conn->Received())){
std::string handler = getHTTPType(Client);
#if DEBUG >= 4
std::cout << "Received request: " << Client.url << " => " << handler << " (" << Client.GetVar("stream") << ")" << std::endl;
#endif
if (handler == "none" || handler == "internal"){
if (handler == "internal"){
Handle_Internal(Client, conn);
}else{
Handle_None(Client, conn);
}
}else{
Handle_Through_Connector(Client, conn, handler);
}
Client.Clean(); //clean for any possible next requests
std::cout << "Request handled" << std::endl;
}else{
#if DEBUG >= 3
fprintf(stderr, "Could not parse the following:\n%s\n", conn->Received().c_str());
#endif
}
}else{
usleep(10000);//sleep 10ms
}
}
//close and remove the connection
conn->close();
delete conn;
//remove this thread from active_threads and add it to done_threads.
thread_mutex.lock();
for (std::set<tthread::thread *>::iterator it = active_threads.begin(); it != active_threads.end(); it++){
if ((*it)->get_id() == tthread::this_thread::get_id()){
tthread::thread * T = (*it);
active_threads.erase(T);
done_threads.insert(T);
break;
}
}
thread_mutex.unlock();
}
};//Connector_HTTP namespace
int main(int argc, char ** argv){
Util::Config conf(argv[0], PACKAGE_VERSION);
conf.addConnectorOptions(8080);
conf.parseArgs(argc, argv);
Socket::Server server_socket = Socket::Server(conf.getInteger("listen_port"), conf.getString("listen_interface"));
if (!server_socket.connected()){return 1;}
conf.activate();
//start progressive and dynamic handlers from the same folder as this application
Util::Procs::Start("progressive", (std::string)(argv[0]) + "Progressive -n");
Util::Procs::Start("dynamic", (std::string)(argv[0]) + "Dynamic -n");
while (server_socket.connected() && conf.is_active){
Socket::Connection S = server_socket.accept();
if (S.connected()){//check if the new connection is valid
//lock the thread mutex and spawn a new thread for this connection
Connector_HTTP::thread_mutex.lock();
tthread::thread * T = new tthread::thread(Connector_HTTP::Handle_HTTP_Connection, (void *)(new Socket::Connection(S)));
Connector_HTTP::active_threads.insert(T);
//clean up any threads that may have finished
while (!Connector_HTTP::done_threads.empty()){
T = *Connector_HTTP::done_threads.begin();
T->join();
Connector_HTTP::done_threads.erase(T);
delete T;
}
Connector_HTTP::thread_mutex.unlock();
}else{
usleep(100000);//sleep 100ms
}
}//while connected and not requested to stop
server_socket.close();
Util::Procs::StopAll();
return 0;
}//main