48 lines
2.3 KiB
C++
48 lines
2.3 KiB
C++
#include "http_parser.h"
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#include "url.h"
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#include "socket.h"
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namespace HTTP{
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class Downloader{
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public:
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Downloader();
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~Downloader();
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std::string &data();
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const std::string &const_data() const;
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void doRequest(const HTTP::URL &link, const std::string &method = "",
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const std::string &body = "");
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bool get(const std::string &link);
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bool get(const HTTP::URL &link, uint8_t maxRecursiveDepth = 6);
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bool post(const HTTP::URL &link, const std::string &payload, bool sync = true,
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uint8_t maxRecursiveDepth = 6);
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std::string getHeader(const std::string &headerName);
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std::string &getStatusText();
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uint32_t getStatusCode();
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bool isOk(); ///< True if the request was successful.
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bool shouldContinue(); ///< True if the request should be followed-up with another. E.g.
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///< redirect or authenticate.
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bool canContinue(const HTTP::URL &link); ///< True if the request is able to continue, false if
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///< there is a state error or some such.
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bool (*progressCallback)(); ///< Called every time the socket stalls, up to 4X per second.
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void setHeader(const std::string &name, const std::string &val);
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void clearHeaders();
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bool canRequest(const HTTP::URL &link);
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Parser &getHTTP();
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Socket::Connection &getSocket();
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uint32_t retryCount, dataTimeout;
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bool isProxied() const;
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private:
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std::map<std::string, std::string> extraHeaders; ///< Holds extra headers to sent with request
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std::string connectedHost; ///< Currently connected host name
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uint32_t connectedPort; ///< Currently connected port number
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Parser H; ///< HTTP parser for downloader
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Socket::Connection S; ///< TCP socket for downloader
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bool ssl; ///< True if ssl is currently in use.
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std::string authStr; ///< Most recently seen WWW-Authenticate request
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std::string proxyAuthStr; ///< Most recently seen Proxy-Authenticate request
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bool proxied; ///< True if proxy server is configured.
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HTTP::URL proxyUrl; ///< Set to the URL of the configured proxy.
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};
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}// namespace HTTP
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