mistserver/util/http_parser.h

52 lines
1.7 KiB
C++

/// \file http_parser.h
/// Holds all headers for the HTTP namespace.
#pragma once
#include <map>
#include <string>
#include <stdlib.h>
#include <stdio.h>
#include "socket.h"
/// Holds all HTTP processing related code.
namespace HTTP{
/// Simple class for reading and writing HTTP 1.0 and 1.1.
class Parser{
public:
Parser();
bool Read(Socket::Connection & sock, bool nonblock = true);
bool Read(FILE * F);
std::string GetHeader(std::string i);
std::string GetVar(std::string i);
void SetHeader(std::string i, std::string v);
void SetHeader(std::string i, int v);
void SetVar(std::string i, std::string v);
void SetBody(std::string s);
void SetBody(char * buffer, int len);
std::string BuildRequest();
std::string BuildResponse(std::string code, std::string message);
void SendResponse(Socket::Connection & conn, std::string code, std::string message);
void SendBodyPart(Socket::Connection & conn, char * buffer, int len);
void SendBodyPart(Socket::Connection & conn, std::string bodypart);
void Clean();
bool CleanForNext();
static std::string urlunescape(const std::string & in);
static std::string urlencode(const std::string & in);
std::string body;
std::string method;
std::string url;
std::string protocol;
unsigned int length;
private:
bool seenHeaders;
bool seenReq;
bool parse();
void parseVars(std::string data);
std::string HTTPbuffer;
std::map<std::string, std::string> headers;
std::map<std::string, std::string> vars;
void Trim(std::string & s);
static int unhex(char c);
static std::string hex(char dec);
};//HTTP::Parser class
};//HTTP namespace