mistserver/lib/bitfields.cpp
Thulinma 2283cf26e3 Generic bitfield handler functions.
# Conflicts:
#	lib/dtscmeta.cpp
2015-03-03 11:41:17 +01:00

64 lines
2.9 KiB
C++

#include "bitfields.h"
/// Takes a pointer, offset bitcount and data bitcount, returning the unsigned int read from the givens.
/// offsetBits may be > 7, in which case offsetBits / 8 is added to the pointer automatically.
/// This function assumes Most Significant Bits first.
/// If dataBits > 64, only the last 64 bits are returned.
unsigned long long Bit::getMSB(char * pointer, unsigned int offsetBits, unsigned int dataBits){
//If the offset is a whole byte or more, add the whole bytes to the pointer instead.
pointer += offsetBits >> 3;
//The offset is now guaranteed less than a whole byte.
offsetBits &= 0x07;
unsigned long long retVal = 0;
//Now we parse the remaining bytes
while (dataBits){
//Calculate how many bits we're reading from this byte
//We assume all except for the offset
unsigned int curBits = 8 - offsetBits;
//If that is too much, we use the remainder instead
if (curBits > dataBits){
curBits = dataBits;
}
//First, shift the current return value by the amount of bits we're adding
retVal <<= curBits;
//Next, add those bits from the current pointer position at the correct offset, increasing the pointer by one
retVal |= ((int)(*(pointer++)) << offsetBits) >> (8 - curBits);
//Finally, set the offset to zero and remove curBits from dataBits.
offsetBits = 0;
dataBits -= curBits;
}//Loop until we run out of dataBits, then return the result
return retVal;
}
/// Takes a pointer, offset bitcount and data bitcount, setting to given value.
/// offsetBits may be > 7, in which case offsetBits / 8 is added to the pointer automatically.
/// This function assumes Most Significant Bits first.
/// WARNING: UNFINISHED. DO NOT USE.
/// \todo Finish writing this - untested atm.
void Bit::setMSB(char * pointer, unsigned int offsetBits, unsigned int dataBits, unsigned long long value){
//Set the pointer to the last byte we need to be setting
pointer += (offsetBits + dataBits) >> 3;
//The offset is now guaranteed less than a whole byte.
offsetBits = (offsetBits + dataBits) & 0x07;
unsigned long long retVal = 0;
//Now we set the remaining bytes
while (dataBits){
//Calculate how many bits we're setting in this byte
//We assume all that will fit in the current byte
unsigned int curBits = offsetBits;
//If that is too much, we use the remainder instead
if (curBits > dataBits){
curBits = dataBits;
}
//Set the current pointer position at the correct offset, increasing the pointer by one
retVal |= ((int)(*(pointer++)) << offsetBits) >> (8 - curBits);
*pointer = (((*pointer) << offsetBits) >> offsetBits) | ((value & 0xFF) << (8 - offsetBits));
--pointer;
//Finally, shift the current value by the amount of bits we're adding
value >>= offsetBits;
//... and set the offset to eight and remove curBits from dataBits.
offsetBits = 8;
dataBits -= curBits;
}//Loop until we run out of dataBits, then return the result
}