mistserver/lib/ts_packet.h
2013-02-12 15:24:27 +01:00

104 lines
5.3 KiB
C++

/// \file ts_packet.h
/// Holds all headers for the TS Namespace.
#pragma once
#include <string>
#include <cmath>
#include <stdint.h>//for uint64_t
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include "dtsc.h"
/// Holds all TS processing related code.
namespace TS {
/// Class for reading and writing TS Streams
class Packet{
public:
Packet();
~Packet();
bool FromString(std::string & Data);
void PID(int NewPID);
int PID();
void ContinuityCounter(int NewContinuity);
int ContinuityCounter();
void Clear();
void PCR(int64_t NewVal);
int64_t PCR();
void AdaptationField(int NewVal);
int AdaptationField();
int AdaptationFieldLen();
void DefaultPAT();
void DefaultPMT();
int UnitStart();
void UnitStart(int NewVal);
int RandomAccess();
void RandomAccess(int NewVal);
int BytesFree();
void Print();
const char* ToString();
void PESVideoLeadIn(unsigned int NewLen, long long unsigned int PTS = 1);
void PESAudioLeadIn(unsigned int NewLen, uint64_t PTS = 0);
static void PESAudioLeadIn(std::string & toSend, long long unsigned int PTS);
static void PESVideoLeadIn(std::string & toSend, long long unsigned int PTS);
void FillFree(std::string & PackageData);
int FillFree(const char* PackageData, int maxLen);
void AddStuffing(int NumBytes);
private:
//int Free;
std::string strBuf;
//char Buffer[188];///< The actual data
};
//TS::Packet class
/// Constructs an audio header to be used on each audio frame.
/// The length of this header will ALWAYS be 7 bytes, and has to be
/// prepended on each audio frame.
/// \param FrameLen the length of the current audio frame.
static inline std::string GetAudioHeader(int FrameLen, std::string initData){
char StandardHeader[7] = {0xFF, 0xF1, 0x00, 0x00, 0x00, 0x1F, 0xFC};
FrameLen += 7;
StandardHeader[2] = ((((initData[0] >> 3) - 1) << 6) & 0xC0); //AAC Profile - 1 ( First two bits )
StandardHeader[2] |= ((((initData[0] & 0x07) << 1) | ((initData[1] >> 7) & 0x01)) << 2); //AAC Frequency Index
StandardHeader[2] |= ((initData[1] & 0x20) >> 5); //AAC Channel Config
StandardHeader[3] = ((initData[1] & 0x18) << 3); //AAC Channel Config (cont.)
StandardHeader[3] |= ((FrameLen & 0x00001800) >> 11);
StandardHeader[4] = ((FrameLen & 0x000007F8) >> 3);
StandardHeader[5] |= ((FrameLen & 0x00000007) << 5);
return std::string(StandardHeader, 7);
}
/// A standard Program Association Table, as generated by FFMPEG.
/// Seems to be independent of the stream.
static char PAT[188] = {0x47, 0x40, 0x00, 0x10, 0x00, 0x00, 0xB0, 0x0D, 0x00, 0x01, 0xC1, 0x00, 0x00, 0x00, 0x01, 0xF0, 0x00, 0x2A, 0xB1, 0x04,
0xB2, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
/// A standard Program Mapping Table, as generated by FFMPEG.
/// Contains both Audio and Video mappings, works also on video- or audio-only streams.
static char PMT[188] = {0x47, 0x50, 0x00, 0x10, 0x00, 0x02, 0xB0, 0x17, 0x00, 0x01, 0xC1, 0x00, 0x00, 0xE1, 0x00, 0xF0, 0x00, 0x1B, 0xE1, 0x00,
0xF0, 0x00, 0x0F, 0xE1, 0x01, 0xF0, 0x00, 0x2F, 0x44, 0xB9, 0x9B, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
/// The full Bytesteam Nal-Header.
static char NalHeader[4] = {0x00, 0x00, 0x00, 0x01};
/// The shortened Bytesteam Nal-Header.
static char ShortNalHeader[3] = {0x00, 0x00, 0x01};
}
;
//TS namespace