mistserver/util/server_setup.cpp

97 lines
2.4 KiB
C++

#include <signal.h>
#include "ddv_socket.h" //DDVTech Socket wrapper
#include "flv_tag.h" //FLV parsing with DDVTech Socket wrapper
DDV::ServerSocket server_socket(-1);
void termination_handler (int signum){
if (!server_socket.connected()) return;
switch (signum){
case SIGINT: break;
case SIGHUP: break;
case SIGTERM: break;
default: return; break;
}
server_socket.close();
}
int main(int argc, char ** argv){
DDV::Socket CONN_fd(-1);
//setup signal handler
struct sigaction new_action;
new_action.sa_handler = termination_handler;
sigemptyset (&new_action.sa_mask);
new_action.sa_flags = 0;
sigaction(SIGINT, &new_action, NULL);
sigaction(SIGHUP, &new_action, NULL);
sigaction(SIGTERM, &new_action, NULL);
sigaction(SIGPIPE, &new_action, NULL);
int listen_port = DEFAULT_PORT;
bool daemon_mode = true;
std::string interface = "0.0.0.0";
int opt = 0;
static const char *optString = "np:i:h?";
static const struct option longOpts[] = {
{"help",0,0,'h'},
{"port",1,0,'p'},
{"interface",1,0,'i'},
{"no-daemon",0,0,'n'}
};
while ((opt = getopt_long(argc, argv, optString, longOpts, 0)) != -1){
switch (opt){
case 'p':
listen_port = atoi(optarg);
break;
case 'i':
interface = optarg;
break;
case 'n':
daemon_mode = false;
break;
case 'h':
case '?':
printf("Options: -h[elp], -?, -n[o-daemon], -p[ort] #\n");
return 1;
break;
}
}
server_socket = DDV::ServerSocket(listen_port, interface);
#if DEBUG >= 3
fprintf(stderr, "Made a listening socket on %s:%i...\n", interface.c_str(), listen_port);
#endif
if (server_socket.connected()){
if (daemon_mode){
daemon(1, 0);
#if DEBUG >= 3
fprintf(stderr, "Going into background mode...\n");
#endif
}
}else{
#if DEBUG >= 1
fprintf(stderr, "Error: could not make listening socket\n");
#endif
return 1;
}
int status;
while (server_socket.connected()){
waitpid((pid_t)-1, &status, WNOHANG);
CONN_fd = server_socket.accept();
if (CONN_fd.connected()){
pid_t myid = fork();
if (myid == 0){
break;
}else{
#if DEBUG >= 3
fprintf(stderr, "Spawned new process %i for socket %i\n", (int)myid, CONN_fd.getSocket());
#endif
}
}
}
if (!server_socket.connected()){
return 0;
}
return MAINHANDLER(CONN_fd);
}