mistserver/lib/http_parser.h

97 lines
3.6 KiB
C++

/// \file http_parser.h
/// Holds all headers for the HTTP namespace.
#pragma once
#include "socket.h"
#include <map>
#include <stdio.h>
#include <stdlib.h>
#include <string>
/// Holds all HTTP processing related code.
namespace HTTP{
/// HTTP variable parser to std::map<std::string, std::string> structure.
/// Reads variables from data, decodes and stores them to storage.
void parseVars(const std::string &data, std::map<std::string, std::string> &storage);
/// Simple class for reading and writing HTTP 1.0 and 1.1.
class Parser{
public:
Parser();
bool Read(Socket::Connection &conn);
bool Read(std::string &strbuf);
const std::string &GetHeader(const std::string &i) const;
bool hasHeader(const std::string &i) const;
void clearHeader(const std::string &i);
const std::string &GetVar(const std::string &i) const;
std::string getUrl();
std::string allVars();
void SetHeader(std::string i, std::string v);
void SetHeader(std::string i, long long v);
void setCORSHeaders();
void SetVar(std::string i, std::string v);
void SetBody(std::string s);
void SetBody(const char *buffer, int len);
std::string &BuildRequest();
std::string &BuildResponse();
std::string &BuildResponse(std::string code, std::string message);
void SendRequest(Socket::Connection &conn, const std::string &reqbody = "");
void SendResponse(std::string code, std::string message, Socket::Connection &conn);
void StartResponse(std::string code, std::string message, Parser &request,
Socket::Connection &conn, bool bufferAllChunks = false);
void StartResponse(Parser &request, Socket::Connection &conn, bool bufferAllChunks = false);
void Chunkify(const std::string &bodypart, Socket::Connection &conn);
void Chunkify(const char *data, unsigned int size, Socket::Connection &conn);
void Proxy(Socket::Connection &from, Socket::Connection &to);
void Clean();
void CleanPreserveHeaders();
void auth(const std::string &user, const std::string &pass, const std::string &authReq,
const std::string &headerName = "Authorization");
std::string body;
std::string method;
std::string url;
std::string protocol;
unsigned int length;
bool headerOnly; ///< If true, do not parse body if the length is a known size.
bool bufferChunks;
// this bool was private
bool sendingChunks;
private:
std::string cnonce;
bool seenHeaders;
bool seenReq;
bool getChunks;
unsigned int doingChunk;
bool parse(std::string &HTTPbuffer);
std::string builder;
std::string read_buffer;
std::map<std::string, std::string> headers;
std::map<std::string, std::string> vars;
void Trim(std::string &s);
};
/// URL parsing class. Parses full URL into its subcomponents
class URL{
public:
URL(const std::string &url = "");
uint32_t getPort() const;
uint32_t getDefaultPort() const;
std::string getUrl() const;
std::string getBareUrl() const;
std::string getProxyUrl() const;
std::string host; ///< Hostname or IP address of URL
std::string protocol; ///< Protocol of URL
std::string port; ///< Port of URL
std::string path; ///< Path after the first slash (not inclusive) but before any question mark
std::string args; ///< Everything after the question mark in the path, if it was present
std::string frag; ///< Everything after the # in the path, if it was present
std::string user; ///< Username, if it was present
std::string pass; ///< Password, if it was present
URL link(const std::string &l) const;
bool IPv6Addr;
};
}// namespace HTTP