mistserver/lib/rtmpchunks.h
2021-10-19 22:29:40 +02:00

88 lines
4.3 KiB
C++

/// \file rtmpchunks.h
/// Holds all headers for the RTMPStream namespace.
#pragma once
#include "socket.h"
#include <arpa/inet.h>
#include <map>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <sys/time.h>
#ifndef FILLER_DATA
#define FILLER_DATA \
"Lorem ipsum dolor sit amet, consectetur adipiscing elit. Praesent commodo vulputate urna eu " \
"commodo. Cras tempor velit nec nulla placerat volutpat. Proin eleifend blandit quam sit amet " \
"suscipit. Pellentesque vitae tristique lorem. Maecenas facilisis consequat neque, vitae " \
"iaculis eros vulputate ut. Suspendisse ut arcu non eros vestibulum pulvinar id sed erat. Nam " \
"dictum tellus vel tellus rhoncus ut mollis tellus fermentum. Fusce volutpat consectetur ante, " \
"in mollis nisi euismod vulputate. Curabitur vitae facilisis ligula. Sed sed gravida dolor. " \
"Integer eu eros a dolor lobortis ullamcorper. Mauris interdum elit non neque interdum dictum. " \
"Suspendisse imperdiet eros sed sapien cursus pulvinar. Vestibulum ut dolor lectus, id commodo " \
"elit. Cras convallis varius leo eu porta. Duis luctus sapien nec dui adipiscing quis interdum " \
"nunc congue. Morbi pharetra aliquet mauris vitae tristique. Etiam feugiat sapien quis augue " \
"elementum id ultricies magna vulputate. Phasellus luctus, leo id egestas consequat, eros " \
"tortor commodo neque, vitae hendrerit nunc sem ut odio."
#endif
// forward declaration of FLV::Tag to avoid circular dependencies.
namespace FLV{
class Tag;
}
/// Contains all functions and classes needed for RTMP connections.
namespace RTMPStream{
extern size_t chunk_rec_max; ///< Maximum size for a received chunk.
extern size_t chunk_snd_max; ///< Maximum size for a sent chunk.
extern size_t rec_window_size; ///< Window size for receiving.
extern size_t snd_window_size; ///< Window size for sending.
extern size_t rec_window_at; ///< Current position of the receiving window.
extern size_t snd_window_at; ///< Current position of the sending window.
extern size_t rec_cnt; ///< Counter for total data received, in bytes.
extern size_t snd_cnt; ///< Counter for total data sent, in bytes.
extern timeval lastrec; ///< Timestamp of last time data was received.
/// Holds a single RTMP chunk, either send or receive direction.
class Chunk{
public:
unsigned char headertype; ///< For input chunks, the type of header. This is calculated
///< automatically for output chunks.
unsigned int cs_id; ///< ContentStream ID
unsigned int timestamp; ///< Timestamp of this chunk.
unsigned int ts_delta; ///< Last timestamp delta.
unsigned int ts_header; ///< Last header timestamp without extensions or deltas.
unsigned int len; ///< Length of the complete chunk.
unsigned int real_len; ///< Length of this particular part of it.
unsigned int len_left; ///< Length not yet received, out of complete chunk.
unsigned char msg_type_id; ///< Message Type ID
unsigned int msg_stream_id; ///< Message Stream ID
std::string data; ///< Payload of chunk.
Chunk();
bool Parse(Socket::Buffer &data);
std::string &Pack();
};
// RTMPStream::Chunk
extern std::map<unsigned int, Chunk> lastsend;
extern std::map<unsigned int, Chunk> lastrecv;
std::string &SendChunk(unsigned int cs_id, unsigned char msg_type_id, unsigned int msg_stream_id,
std::string data);
std::string &SendMedia(unsigned char msg_type_id, unsigned char *data, int len, unsigned int ts);
std::string &SendMedia(FLV::Tag &tag);
std::string &SendCTL(unsigned char type, unsigned int data);
std::string &SendCTL(unsigned char type, unsigned int data, unsigned char data2);
std::string &SendUSR(unsigned char type, unsigned int data);
std::string &SendUSR(unsigned char type, unsigned int data, unsigned int data2);
/// This value should be set to the first 1537 bytes received.
extern std::string handshake_in;
/// This value is the handshake response that is to be sent out.
extern std::string handshake_out;
/// Does the handshake. Expects handshake_in to be filled, and fills handshake_out.
bool doHandshake();
}// namespace RTMPStream